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Underwater Game Project

A game prototype created with a small group of students. I did some basic scripting in Unity related to the main menu and showing objectives and UI in game. 3D Models were made in Maya and 2D artwork was done in Photoshop.

A screencap of the game prototype. Skybox and caustics VFX were added by me, the skybox was created in Photoshop.

A screencap of the game prototype. Skybox and caustics VFX were added by me, the skybox was created in Photoshop.

A basic main menu I made for the project, created in Unity. The background and the button were made in Photoshop.

A basic main menu I made for the project, created in Unity. The background and the button were made in Photoshop.

3D Modelled Eggs for the different biomes in the game. The left one is for the kelp biome, right for the mushroom biome.

3D Modelled Eggs for the different biomes in the game. The left one is for the kelp biome, right for the mushroom biome.

Powercell model gathered to power the base.

Powercell model gathered to power the base.

Basic plant models(+ starfish+ to fill up some space in the world.

Basic plant models(+ starfish+ to fill up some space in the world.

Some coral models to fill up space.

Some coral models to fill up space.